Transform your server economy with a complete oil job loop that’s fun, configurable, and production-ready. Oil Job enables players to collect crude oil at multiple active locations, process it at several stations, and sell the refined product at a single, well-defined location—creating natural hotspots and engaging gameplay.
Highlights:
Multiple collection spots active at once: spread activity across the map without rotation.
Multiple processing stations: encourage routing and emergent queues.
Single sale location: centralizes player interaction and market flow.
Configurable extraction quantity: min/max random or fixed per action.
Simple economic balance: configurable processing payout and a sell multiplier.
Polished UX: progress bar and notifications powered by ox_lib.
Safe, thematic animations with stability in mind.
Multi-language support included: EN/ES/PT.
Clean, documented, production-ready code.
Admin-friendly:
All parameters in config.lua (coords, times, quantities, prices, language).
Customizable item names, weights, and icons.
Anti-crash safeguards for entity validation and robust progress handling.
What’s included:
Clear installation instructions and item setup notes.
Why your players will love it:
Clear progression loop: collect → process → sell.
Creates lively routes and player traffic.
Easy to tune for starter-friendly or veteran economies.